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The Gamification Toolkit

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$497.00

Quick Overview

Are You Game? Do What It Takes to Achieve Your Goals!


By 2015, 50% of companies that manage innovation and research will use gamification to drive innovation (Gartner).


As gamification is just beginning and few public examples exist today, this means that gamification offers huge opportunities for innovative products and services.


This kit supports your gamification goals by achieving higher levels of engagement, changing behaviors and/or stimulation of innovation.


You focus on choosing and creating the outcome of your gamification effort and let the gamification toolkit guide you to the end result.


Buy this Toolkit with confidence! All contents of this collection are 100% guaranteed. If you’re not satisfied with your purchase within 7 days, we refund—no questions asked.

$497.00
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Additional Information

SKU 1113333

Details

Get Your Head in the Game!

 

By 2015, 50% of companies that manage innovation and research will use gamification to drive innovation (Gartner).

As gamification is just beginning and few public examples exist today, this means that gamification offers huge opportunities for innovative products and services.

Educators, social media giants, popular mass market brands, as well as government departments are all looking at how to best use gamification to  improve engagement, increase revenue or change behaviors.
BUT, since the integration of gamification is so unknown, where do you begin? What are the benefits and goals of gamification? How can you get your managers on board with this new opportunity? How would you manage the change and implementation of this project within your organization? Which (web)tools do you choose? 

This toolkit provides answers to all these questions and is designed to provide a guiding hand to assist you in improving your knowledge and understanding of gamification by offering a step-by-step easy to follow roadmap. It also includes easy to use templates, assessments, presentations and documents that can be adapted to your organization's requirements. 

This kit supports your gamification goals by achieving higher levels of engagement, changing behaviors and/or stimulation of innovation.

You focus on choosing and creating the outcome of your gamification effort and let the gamification toolkit guide you to the end result.

The PowerPoint presentations can be used to educate staff, as the basis for management presentations or when making business cases for implementation.

 

The supporting documents and templates will help you identify the areas within your organization that require the most activity, in terms of change and improvement, and provide a starting point when designing and implementing new designs, policies and procedures.

 

The additional information and bonus resources will enable you to improve your organization’s gamification understanding and knowledge base.

 

 

Toolkit Includes:

  • Gamification Introduction Presentation
  • Gamification_A Starting Point Checklist
  • 47 Gamification_Game Dynamics_Terms & Definitions
  • Real Life Examples_Presentation
  • Gamification_Game Mechanics_12 Terms and Definitions
  • Gamification in Education_Presentation
  • Gartner Gamification Research Article
  • Presentation - Gamification for Power, Influence and Persuasion
  • Selling Gamification to your Organization_An Example Business Case
  • Gamification Project Business Plan Template
  • Gamification Project_Business Requirements and Feasibility Study
  • Gamification Project Scope Template
  • Gamification Project Communication Plan
  • Gamification Project Communications Schedule Template
  • Gamification Project Roles and Responsibilities Template
  • Gamification Project Team Directory Template
  • Gamification Hardware/Software Resource Requirements
  • Gamification Project Cost Accounting template
  • Gamification Cost Reporting
  • Gamification Executive Committee Report template
  • Gamification Ideas, Examples and Options_ 145 page paper
  • Gamification Job Roles, Info and Example Job Requirements
  • Gamification Hints & Tips
  • Gamification – FAQs
  • 3 Smart Ways to Gamify Your Startup
  • Example Gamification Privacy Policy Template
  • Presentation - Organizational Behavior and Leadership
  • Organizational Behavior Survey
  • Presentation - Managing Change
  • Managing Change Effectively
  • Toolkit Roadmap
  • Project Change Policy Template
  • Gamification Project Implementation Tools


 

Need help justifying your investment?

It took us 100 man-hours to produce the gamification toolkit: analyzing, processing, selecting and building the 'flow' from the countless documens and data we have produced over months. (at at least $50/hour that comes to $ 5000 of time)

In total the end result, the Gamification toolkit, reflects close to a Thousand man-hours of work in total. (at least a $ 50000 investment in time)

At the Art of Service we know how important your time is for you and we also understand that nobody can substitute you in certain scenarios. That is why we give you the results without you having to do all the legwork, we do the researching and the analysis and the collating of information we find.

All you have to do is take the outcome of all that work and use it as part of your project - to make it unique to your job, project or task at hand in a way that only you can do.

Purchase now and you have an instant ROI by having the right information at your fingertips and saving hundreds and hundreds of hours of research time.

 


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