What does the Empowering Educators course cover?
Empowering Educators is covered here in 10 modules: Introduction to Educational Technology: Defining educational technology, Learning Management Systems (LMS): Overview of LMS platforms, Online Collaboration Tools: Microsoft Teams for Education, Google Workspace for Education and 7 more. The outline lists 40 specific topics, opening with defining educational technology and closing with Receiving a Certificate of Completion.
How do you approach Empowering Educators step by step?
The work is sequenced in 10 stages. It starts with Introduction to Educational Technology: Defining educational technology, moves through Learning Management Systems (LMS): Overview of LMS platforms and Online Collaboration Tools: Microsoft Teams for Education, Google Workspace for Education, and ends at Capstone Project and Course Wrap-Up: Receiving a Certificate of Completion.
What is in Module 1 of the Empowering Educators course?
Module 1 is Introduction to Educational Technology: Defining educational technology. It works through defining educational technology, history and evolution of educational technology, benefits and challenges of technology integration and 1 more. It sets the vocabulary the remaining 9 modules build on.
How is the Empowering Educators course delivered?
The Empowering Educators course is fully self-paced with immediate online access after enrolment. Access does not expire and future updates are included at no cost. It can be taken on any device, and a certificate of completion is issued by The Art of Service when you finish.
How much does the Empowering Educators course cost?
The Empowering Educators course is $199 as a one time payment. There is no subscription, no per seat licence and no hidden fee. Enrolment carries a 30 day satisfied or refunded guarantee, so it can be assessed in full before you commit.
Closely related courses: Empower Student Success, Strategic Leadership in Academic Advancement and Student, Empowering Educational Excellence, Empowering Educational Leadership.
More answers: what you get with every course, refund policy, all help answers.
Empowering Educators: Leveraging Technology to Enhance Student Engagement and Academic Success
Course Overview
This comprehensive course is designed to empower educators with the knowledge, skills, and strategies needed to effectively integrate technology into their teaching practices, enhancing student engagement and academic success. Participants will explore the latest educational technologies, pedagogies, and best practices to create interactive, engaging, and personalized learning experiences.Course Objectives
- Understand the importance of technology integration in education
- Explore various educational technologies and their applications
- Develop strategies for effective technology integration
- Design and implement engaging and interactive lesson plans
- Enhance student engagement and academic success
- Stay up-to-date with the latest educational technologies and trends
Course Outline
Module 1. Introduction to Educational Technology: Defining educational technology
- Defining educational technology
- History and evolution of educational technology
- Benefits and challenges of technology integration
- Setting up a technology-enhanced learning environment
Module 2. Learning Management Systems (LMS): Overview of LMS platforms
- Overview of LMS platforms
- Features and functionalities of LMS
- Creating and managing courses on LMS
- Integrating multimedia content and resources
Module 3. Online Collaboration Tools: Microsoft Teams for Education, Google Workspace for Education
- Introduction to online collaboration tools
- Google Workspace for Education
- Microsoft Teams for Education
- Other collaboration tools and platforms
Module 4. Digital Citizenship and Safety: Defining digital citizenship
- Defining digital citizenship
- Importance of digital safety and security
- Strategies for promoting digital citizenship
- Addressing cyberbullying and online harassment
Module 5. Educational Multimedia and Resources: Podcasting in education
- Introduction to educational multimedia
- Creating and using educational videos
- Podcasting in education
- Using online resources and libraries
Module 6. Gamification and Game-Based Learning: Benefits and challenges of gamification
- Introduction to gamification and game-based learning
- Benefits and challenges of gamification
- Designing and implementing game-based learning experiences
- Using game development tools and platforms
Module 7: Personalized Learning and Adaptive Technology
- Introduction to personalized learning
- Using adaptive technology for personalized learning
- Designing and implementing personalized learning plans
- Using learning analytics and data-driven instruction
Module 8. Mobile Learning and Accessibility: Using mobile devices for learning and teaching
- Introduction to mobile learning
- Designing and implementing mobile learning experiences
- Accessibility considerations for mobile learning
- Using mobile devices for learning and teaching
Module 9. Virtual and Augmented Reality in Education: Using VR and AR for educational purposes
- Introduction to virtual and augmented reality
- Using VR and AR for educational purposes
- Designing and implementing VR and AR experiences
- Addressing challenges and limitations of VR and AR
Module 10. Capstone Project and Course Wrap-Up: Receiving a Certificate of Completion
- Designing and implementing a technology-enhanced lesson plan
- Presenting and sharing the capstone project
- Reflecting on course learning and takeaways
- Receiving a Certificate of Completion
Certificate of Completion
Upon completing all course modules and the capstone project, participants will receive a Certificate of Completion issued by The Art of Service.Course Features
- Interactive and engaging content
- Comprehensive and up-to-date curriculum
- Personalized learning experience
- Expert instructors and support
- Flexible learning schedule
- User-friendly and mobile-accessible platform
- Community-driven discussion forums
- Actionable insights and hands-on projects
- Bite-sized lessons and lifetime access
- Gamification and progress tracking